Nurudeen Momodu

Technical Artist | Digital Humans | Performance Capture | Real-Time Character Systems

Animator and Technical Artist with 10+ years of experience creating character-driven content across animation, film, and real-time media. Recent work focuses on digital humans, Live Link facial performance, controller-driven body animation, and real-time character systems in Unreal Engine.

Video

Digital Puppet System

Real-Time Character Performance FrameworkA real-time Unreal Engine character system combining Live Link facial capture, Xbox controller-driven body animation, runtime character switching, and interactive digital human performance.


Skills

Unreal EngineLive LinkAnimation BlueprintsMetaHumanControl RigMotion CaptureMayaCharacter AnimationSequencer

Experience

LOTUSFLY ANIMATIONBASKETBALL FOREVER
Technical Artist3D Animator
2022 - Present2021 - 2022

What I do

Digital Humans

Building real-time character experiences in Unreal Engine.

Performance Capture

Live Link facial performance and controller-driven character animation.

Technical Art

Developing reusable character systems and animation workflows.


Resume